The Hunting Queue System |
Organize your hunts fairly and automatically. |
The Hunting Queue System allows players to reserve spawns in a fair, organized, and automated way. No more fighting over who got to the cave first. Just drop a sign, join the line, and the system will notify you when it's your turn to hunt!
| 1. System Basics & Commands | |
|---|---|
| Create a Queue | Stand at the entrance of a spawn and type !huntingqueue. A dialog will appear asking for a custom name (e.g., "Demons"). A wooden sign with a floating text will instantly appear on the ground! |
| Join a Queue | Simply Click the wooden sign to open the interface. Click "Join" to add your name to the waiting list. You will see your exact position in line. |
| Your Turn! | When the player before you finishes, you will receive an automatic on-screen message. You have exactly 90 seconds to type !acceptqueue Name to claim the spawn! |
| Leave / Next | When you are done hunting, click the sign and press Leave/Next. The system will automatically remove your name and notify the next player in line. |
| 2. Strict Anti-Abuse Rules | |
|---|---|
| Queue Limits | To prevent spawn hoarding, each player can only be the creator of 1 active queue and can only join 1 queue at a time globally. |
| Space Limits | You cannot place a sign within 30 SQM of another sign. This guarantees one queue per spawn area. |
| Map Protection | Our smart radar prevents placing signs on Protection Zones (PZ) or near doors, stairs, holes, and unpassable walls. You cannot block pathways! |
| Combat Blocks | You cannot create a queue if you are in combat (Battle Sign) or if you have a PK Skull (White, Red, or Black). |
| 3. Smart Mechanics & Failsafes | |
|---|---|
| Disconnect Grace Period | Did your internet drop? Don't panic! If you disconnect, the server secretly holds your spot in line for 15 minutes. Just log back in before the timer expires and you will still be exactly where you were. |
| Auto-Clean | If a queue becomes entirely empty (everyone leaves or logs out for over 15 minutes), the wooden sign and the floating text will magically self-destruct in a *POFF* effect, freeing up the area. |
| Server Restarts | The system memory is anchored to the server engine. This means active queues perfectly survive Server Saves and Script Reloads without breaking. |
| Respecting the Queue |
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© Oldera Management - Official Hunting Guide